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Visual computing

Our research in visual computing spans a wide range of topics in the fields of computer vision, computer graphics, geometric computing, and multimedia data (including image and video) processing.

A significant theme in our work considers the input, description and editing of solids, surfaces and curves. These are represented analytically as CAD models, and as discrete forms such as meshes and point clouds.

Other aspects of our work include the analysis, use and generation of static data such as images, surface meshes and 3D depth scans, as well as time-varying data such as video and 4D scans of deforming objects.

Our expertise in this area has been applied to problems from a range of disciplines including engineering, earth sciences, psychology, biology, medicine, architecture, healthcare and even computer music and quantum control.

Explore our research groups

Computer vision

Computer vision

We analyse images and related data in order to understand their content, manipulate them, and make decisions.

Computer Science students in design suite

Multimedia computing

Our focus is to develop multimedia technologies that enhance human experience and performance.

Monitor reading

Healthcare technologies

Multi-scale, multi-parametric data acquisition and analysis for healthcare.

Geometric computing

Geometric computing and graphics

Our group explores the design, capture, analysis and optimisation of 3D models and data, and their applications in computer graphics and other domains.

Section lead

Professor David Marshall

Professor David Marshall

Professor of Computer Vision

+44 (0)29 2087 5318