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Visual computing

Computer vision

If AI enables computers to ‘think’ visual computing enables them to see, observe and transfer knowledge to real-world applications.

Our work in visual computing explores visual analysis tools to help scientists and researchers better process large, multi-dimensional data. This has an impact on fields of work in engineering, earth sciences, healthcare, biology, medicine, psychology, architecture, computer music and quantum control.

Our work currently focuses on human-centric visual computers and our teams work across computer vision and computer graphics, geometric computing and multimedia data.

A significant theme in our work considers the input, description and editing of solids, surfaces and curves. These are represented analytically as CAD models, and as discrete forms such as meshes and point clouds.

Other aspects of our work include the analysis, use and generation of static data such as images, surface meshes and 3D depth scans, as well as time-varying data such as video and 4D scans of deforming objects.

Explore our research groups

Computer vision

Computer vision

We analyse images and related data in order to understand their content, manipulate them, and make decisions.

Computer Science students in design suite

Multimedia computing

Our focus is to develop multimedia technologies that enhance human experience and performance.

Monitor reading

Healthcare technologies

Multi-scale, multi-parametric data acquisition and analysis for healthcare.

Geometric computing

Geometric computing and graphics

Our group explores the design, capture, analysis and optimisation of 3D models and data, and their applications in computer graphics and other domains.

Section lead

Professor Paul Rosin

Professor Paul Rosin

Professor of Computer Vision

+44 (0)29 2087 5585