In contrast to George Orwell’s ‘Room 101’, which is a place introduced in the novel
1984, in which a prisoner is subjected to his or her own worst nightmare, fear or phobia, Room 102 is the next room, along the imaginary corridor of your own novel.
It is a place of your happiest dreams, memories and experiences; a place of fulfilment and harmony, of heightened sensation as vast as the sky and as cosy as the womb; it is a landscape of increased sensibility.
The programme looks into the psychological aspect of our (positive, but perhaps fading and thus pixelated) memories and experiences, and imagines how these can be visualised, translated and used as a design tool. This is achieved through various working methods and techniques – analogue, digital, and hybrid, thereby building up a dense, complex and in-depth atmospheric richness, communicated by text, collage, projected pixels and digitally fabricated constructs at full-scale, and with specific viewpoints and view corridors, defined at key stages.