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Dr Daniel Finnegan

Dr Daniel Finnegan

Lecturer

School of Computer Science and Informatics

Users
Available for postgraduate supervision

Overview

I'm an Assistant Professor (Lecturer) working on human perception in Virtual Reality with the Human Centred Computing group. I am also a member of the Centre for Artificial Intelligence, Robotics and Human-Machine Systems. If you are interested in pursuing a PhD or other postgraduate supervision with me, please read this information first. Please visit my personal page: https://ps2fino.github.io

Biography

Please see my personal page: https://ps2fino.github.io

Honours and awards

  • Cardiff University Education Innovation Projects Scheme, 2020
    £2,000
    Competitive funding awarded to fund a bright undergraduate student to come work in my lab and develop software integrating virtual reality technology into an educational environment over the summer of 2020
  • Cardiff Undergraduate Research Opportunities Programme, 2020
    £2,000
    Competitive funding awarded to fund a bright undergraduate student to come work in my lab over the summer of 2020
    Heritage Dot Bursary, 2019
    £175
    Awarded to present work on developing Serious Games for a Social Change at the Heritage Dot Conference at the University of Lincoln, June 2019
    http://heritagedot.org/
  • Researcher Development Fund, 2016
    £1,000
    Awarded by University of Bath RDF to host a 1-day workshop on Games Research Across Academia and Industry
    https://www.camera.ac.uk/achievement-unlocked-03-july-2017
  • Public Engagement Fund, 2016
    £500
    Awarded by University of Bath PEF to host Bath’s first ever Human Library Project http://humanlibrary.org/

Academic positions

  • 2018 - Present: Co-director of Echo Games, a community interest company (CIC) developing serious games for a social change.
  • EngD 2012 - 2017, University of Bath: Worked on human perception in virtual reality. As part of my EngD, I worked in London at a small software media agency developing audio games.
  • BSc 2008 - 2012, University College Dublin: Final year project involved sensor technology and computer vision to detect moving objects in video.

Speaking engagements

  • Bath Spa University, October 2018; Guest Lecture on Using Git & Github for Project Management
  • Sherborne Science Cafe, July 2018; Invited lecture on Perceptual Based Design for Virtual Reality Environments
  • Cardiff University Brain Research Imaging Centre, May 2018; Invited lecture on Using $latex$ for Open Science
  • Pint of Science, May 2018; Public Lecture on Spatial Perception in Virtual Worlds
  • University of Bath, February 2018; Guest Lecture on Games for a purpose titled: Games (Beyond Games)
  • University of Bath, October 2017; Guest Lecture on auditory user interface design titled: Auditory Interfaces
  • Bath Spa University, November 2016; Guest Lecture on Binaural Game Design and Development
  • Audio Engineering Society, February 2015; 56th Conference on Audio for Games
  • Bath College, February 2016; Careers Day for A-Level Students

Committees and reviewing

  • ACM CHI; Proceedings of the ACM on Computer Human Interaction
  • ACM IMWUT; Proceedings of the ACM on Interactive, Mobile, Wearable, and Ubiquitous Technologies
  • PLOS One; Public Library of Science Journal
  • ETRI Journal; Electronics and Telecommunications Research Institute
  • Electronic Journal of e-Learning

Publications

2020

2018

2017

2016

2014

Teaching

  • CM1202: Developing Quality Software (Module Leader)
  • CM2101: Human Computer Interaction
  • CMT206: Human Centric Computing

For more information, please see my personal page: https://ps2fino.github.io/teaching.html

I I work on many different projects, and I'm always happy to meet new people, and am open to collaboration opportunities on projects involving HCI, perception, cognition, virtual reality, machine learning, software engineering, game design & development, and more generally the cultural impact of games. For more information, please see my personal page: https://ps2fino.github.io