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 Paul Goddard

Paul Goddard

Teaching Associate

School of Computer Science and Informatics

3.46, Abacws, Senghennydd Road, Cathays, Cardiff, CF24 4AG


I am a part time Teaching Associate for School of Computer Science and Informatics which includes work at the National Software Academy. I support modules that complement my industry experience including Software Engineering, DevOps and Software Development Skills among others.

I am currently undertaking a part-time PhD which combines many of my research interests. My PhD is a Human Centered Computing (HCC) project covering how to improve the accessibility of art for people with low vision using Augmented Reality (AR). My supervisors are Dr Parisa Eslambolchilar, Professor Yukun Lai and Professor Tom Margrain.


With a over decade of experience in the software development industry, I have been a key player for improving cross-departmental collaboration and providing creative solutions to improve services.

My experience includes software design and development, technical support, data analysis and departmental relationship building.

I focus my technical skills around user experience (UX), universal design, human-computer interaction (HCI) and Augmented Reality (AR).

I have worked with education and training, both formal and informal, for most of my adult life through Scouting, internal training, a variety of formats in secondary schools and universities.


2021 - 2026 PhD Computer Science Cardiff University, Cardiff, Wales, UK
2017 - 2020 Bsc Computing University of the West of England (UWE), Bristol, England, UK

Career Overview

Jan 2021 - Present Teaching Associate and PhD Student
Aug 2020 - Jan 2021 Software Developer, Muddy Boots
Jan 2020 - Aug 2020 Computer Science Tutor. UWE, Bristol
Jun 2019 - Aug 2019 Research Assistant. UWE, Bristol
Oct 2017 - Jun 2019 Teaching Assistant, various secondary schools, Bristol and Bath
Nov 2014 - Sep 2017 Service Desk Team Leader, Positive Solutions
Jun 2011 - Nov 2014 Service Desk Coordinator and Analyst, Cegedim Rx
Aug 2009 - Jun 2011 Third Line Technical Support, Best Buy UK
Sep 2008 - Aug 2009 Knowledge and Training Analyst, BT
Sep 2007 - Sep 2008 Service Desk Analyst, BT

Volunteer Experience

  • Scout Leader since 2011
  • Education Volunteer, Underfall Trust. Oct 2017 - Apr 2019

Professional memberships

  • BCS Membership - 2020 onwards



  • Goddard, P. and Gaster, B. R. 2020. PlayShell. Presented at: AM '20: Proceedings of the 15th International Conference on Audio Mostly, Graz, Austria, 15-17 September 2020AM '20: Proceedings of the 15th International Conference on Audio Mostly. ACM pp. 237-240., (10.1145/3411109.3411132)


I support many modules at both undergraduate and postgraduate levels across both the computer science courses based in Cardiff and the National Software Academy based in Newport.

I support and lead subjects like computational thinking, software engineering/development skills, DevOps and service management. I also support drop-in sessions for all students on any topics, as well as our asynchronous online forums.

My research interests include Human Centered Computing (HCC), Augmented and Virtual Reality (AR and VR), Accessibility (specifically for people with low vision), User Experience (UX) and emerging technologies.

I am currently undertaking a PhD, supervised by Dr Parisa Eslambolchilar, Professor Yukun Lai and Professor Tom Margrain. It covers how to improve the accessibility of art for people with low vision using AR. I started my PhD in April 2021, and am currently working my way through the existing research that spans all of the themes of my PhD.

Previous research covers working with tactile and audio interfaces for people with low vision at University of the West of England in collaboration with Dr Benedict Gaster, Professor Carinna Parraman, and Fabio D'Agnano. Some of this work has been published (whilst other elements have been delayed due to the pandemic).

Notable Works:

PlayShell: a low-cost, fun audio experience for heritage centres

Cost is often a barrier to accessible solutions. This project investigates using off-the-shelf hardware to build a low-cost audio tour guide.

Read the conference paper

Urban Lighthouses and The Tactile City

Navigating a busy urban area can be tough, especially for people with low vision. This project looks at using the existing infrastructure around Bristol city centre to link with a person's smartphone and help provide navigation assistance.

Read the conference paper

The Engaged Surface

The project looks at tactile prints for Visual Sensory Perception.

Conference details. Currently awaiting the publication